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00 - ryan polasky

software engineer · backend + ai / llm tooling

i'm ryan polasky,
i build stuff.

ut dallas cs grad, now a software engineer on apple's camera & edits team. most recently built marralhinha - a traditional marble game, rebuilt for the browser.

BACKENDAI / LLM TOOLINGDEVELOPER PRODUCTIVITYPYTHONTYPESCRIPTREACTSQL / NOSQLDOCKERKUBERNETES

01 - about

small,
useful things,
on purpose.

i'm a computer science graduate from ut dallas ('26), now a software engineer on apple's camera & edits team. before going full-time i spent two summers there as an intern, building ai tooling for the wireless tech (WTE) & camera & edits orgs.

i enjoy backend, devops, and making llms actually do what you want them to do. i also have a bad habit of rebuilding this website. this is version eleven, but the older ones are still around if you want to see them.

languages

PythonTypeScriptHTML/CSSSwiftJavaScriptJavaC++SwiftUIRObj-C

data

PostgreSQLOpenSearchRedisMySQLSQLiteVector DBsMongoDB

ai / llms

LLM IntegrationRAG SystemsVertex AIFine-tuningFunction CallingEmbeddings

devops

KubernetesCI/CDAWS/GCPDockerHelmTerraformJenkins

02 - experience

places i've been.

01.

Apple software engineer

full-time · cupertino · jun 2026 → present

joined apple full-time as a software engineer on the camera & edits team, after two summers interning with the org during school.

now

camera + edits

02.

Apple at-home advisor

customer engineering · remote · may 2023 → jun 2026

worked remotely alongside school, sustaining a 6.87% escalation rate well below department average through independent research and advanced troubleshooting. 0.27 min average call wrap time, 15% above department-average csat, and 2× applecare excellence award recipient (2024, 2025).

+15%

csat vs dept avg

03.

ACM UTD development lead · education mentor

student leadership · dallas · may 2025 → may 2026

served as development lead within acm at ut dallas. mentored 1,200+ hackutd participants and debugged critical issues for 60+ teams. led meteormate, a react, fastapi, and postgres roommate-matching platform. also mentored four underclassmen through internship preparation.

1,200+

hackers mentored

04.

Apple camera api test automation

intern · cupertino · may–aug 2025

built automated parsing for thousands of on-device camera and edits tests, integrated llms into the failure-triage pipeline, and shipped a unified bug-report generator that attached relevant failure artifacts.

4,800%

manual triage reduction

05.

Apple wte tools engineer

intern · cupertino · jun–nov 2024

built an llm-powered chat interface and python package for translating natural language into sql and nosql queries. migrated internal services from java 11 to jdk 21, addressed security vulnerabilities, designed aws/gcp ci/cd pipelines, and optimized an ios log analyzer for real-time rendering.

nl → sql

schema-aware planner

06.

Altru Health System it intern

intern · grand forks · jun 2021 → jul 2022

repaired, imaged, and deployed hundreds of machines for a critical healthcare-system expansion. handled urgent hardware deliveries during peak demand and set the department intake record at 300+ devices.

300+

intake record

03 / SELECTED WORKRYAN POLASKY · PROJECT ARCHIVE

Projects

AN INDEX OF THINGS I'VE BUILT08 ITEMS · SELECT TO INSPECT
OBJECT LIBRARY01—08
OBJECT / 01Marralhinha marble boardMARRALHINHA
project.info
SOLO · PERSONAL PROJECT01 / 08

Marralhinha

The marble game my family plays, rebuilt as a multiplayer table for the browser.

React / Three.js / Node.js / Socket.IO

PERSONAL / COLLABORATIVE / PROFESSIONALSCROLL TO CONTINUE ↓